Today I’going to bring you through the basics of creating stereoscopic visuals. If you don’t have a set of anaglyphic 3D glass laying around you can make them fairly easily … Continue reading Simple Stereoscopy visuals in TouchDesigner
Ripped right from Wikipedia: “UV mapping is the 3D modeling process of projecting a 2D image to a 3D models surface.” If you’re familiar with 3D modeling then UV maps … Continue reading Visualizing UVs and UV maps
Here is an example of GLSL ray marching in TouchDesigner. The marching algorithm looks up the pixel value from a Texture3D and paints it in a GLSL TOP.