3D Content Part 2: UV mapping and Importing Animations to TouchDesigner

Here is a useful workflow for creating complex/timeline based animations in Blender 2.7 and importing them into TouchDesigner.

This tutorial will take you through UV mapping/editing to easily line up 2D graphics to the 3D counterpart, then how to generate realtime textures for the 3D geometries.

Here is a link to the Blender file used in the tutorial.



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