Ian Shelanskey

Category Archives: Touchdesigner

3D Content Part 3: Simulating Physics in Blender to TouchDesigner

This tutorial will help you leverage Blenders physics engine to create complex 3D animations quickly. It will also walk-through programmatic solutions to deal with texturing and playing back those animations. The tutorial uses 3D assets from my previous tutorial on camera mapping which you can find here: http://www.design.ianshelanskey.com/technology/3d-content-part-1-camera-mapping/

Twitter in TouchDesigner

EDIT: This is now way easier to do from within TouchDesigner using the Threaded Web Comp here: http://derivative.ca/Forum/viewtopic.php?f=22&t=9164 . Tutorial to come soon. OH BOY! This one is going to be exciting! Somewhere in my meanderings of Touchdesigner, I decided it was a good idea to try this. Assuming my mantra of “How hard can it be?”, […]

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