Rigged Kinect Mesh for TouchDesigner
This has been asked for a lot – I figured I would post the content in an easy to reach spot. Included in the zip file is the .TOE and … Continue reading Rigged Kinect Mesh for TouchDesigner
This has been asked for a lot – I figured I would post the content in an easy to reach spot. Included in the zip file is the .TOE and … Continue reading Rigged Kinect Mesh for TouchDesigner
This tutorial will help you leverage Blenders physics engine to create complex 3D animations quickly. It will also walk-through programmatic solutions to deal with texturing and playing back those animations. … Continue reading 3D Content Part 3: Simulating Physics in Blender to TouchDesigner
Here is a useful workflow for creating complex/timeline based animations in Blender 2.7 and importing them into TouchDesigner. This tutorial will take you through UV mapping/editing to easily line up … Continue reading 3D Content Part 2: UV mapping and Importing Animations to TouchDesigner
Hey all. If you’re like me and don’t have enough money for a LIDAR scanner but need to make precision 3D models for projection mapping or content creation, here’s a … Continue reading 3D Content Part 1: Camera Mapping