Changing tack a bit to create a interactive game using this system. Unity is a perfect platform to build this in and I have plenty of resources to make the … Continue reading City Infrastructure Game – Town Preview
This has been asked for a lot – I figured I would post the content in an easy to reach spot. Included in the zip file is the .TOE and … Continue reading Rigged Kinect Mesh for TouchDesigner
Ripped right from Wikipedia: “UV mapping is the 3D modeling process of projecting a 2D image to a 3D models surface.” If you’re familiar with 3D modeling then UV maps … Continue reading Visualizing UVs and UV maps
Here is a video where I go over some basic methods of generating realistic textures from a single image. I go over the Phong MAT, normal map, and a basic … Continue reading Realistic Textures in Touchdesigner
This tutorial will help you leverage Blenders physics engine to create complex 3D animations quickly. It will also walk-through programmatic solutions to deal with texturing and playing back those animations. … Continue reading 3D Content Part 3: Simulating Physics in Blender to TouchDesigner
Trying out Blender for the first time. Seems like a useful tool for creating some cool effects.