In any interactive installation environment there are plenty of way to get user input / data that will drive your visuals and give the audience the feeling of connected-ness with your … Continue reading Tracking People in TouchDesigner with OpenPTrack and Point Clouds
Changing tack a bit to create a interactive game using this system. Unity is a perfect platform to build this in and I have plenty of resources to make the … Continue reading City Infrastructure Game – Town Preview
This has been asked for a lot – I figured I would post the content in an easy to reach spot. Included in the zip file is the .TOE and … Continue reading Rigged Kinect Mesh for TouchDesigner
This week I am going to start diving head first into some back end development for this experience – but first I wanted to play a bit with realism and … Continue reading Playing with some realism
Here I will log my process in creating an 3D interactive story telling environment which utilizing room-space AR as the primary tool of design. I will be posting progress updates, … Continue reading Starting the project.